![]() How should I tackle the passenger/mail orders? Let's say I have A, B, C, and D stations in my railroad line. That said, I have a few questions for you, if that's ok: So I headed to the Beginners Guide on the sidebar, but alas, the link is broken. It turned out OK, I guess, but quickly I realized that there is a lot I need to learn. I made a big freight network, with an isolated U-shaped passenger line. * More hints coming up when I think of them.Hi there! I used to play a lot of Transport Tycoon when I was a kid, lots of fun! A few days ago saw that OpenTTD in Steam and had to try it!Īfter doing some reading on new cool features like Pre-signals and whatnot, I jumped into a game with custom settings, with a heavily reduced number of towns and industries, just for learning purposes. Note that it won’t increase the size of everything, but most things. Enter the “NewGRF” settings from the main menu:Īdd the “OpenGFX + Big GUI” NewGRF (mod) to the “Active” list, then press Apply. Search for “OpenGFX + Big GUI” in the filter box:ģ. * To increase the size of the Graphical User Interface (has to be applied before starting a new game), it may help to get the “OpenGFX + Big GUI” mod from the in-game Online Content menu:Ģ. NOTE: Destroying invisible trees around towns may have unintended consequences (depending on settings)! If your reputation drops too low, you won’t be able to build stations in those towns. You can make trees transparent – Or actually, anything in the game can be made transparent! The button below each option in the Transparency Menu toggles between making everything shadows, or completely invisible: * The game world view cannot be rotated, due to limitations of the original game, and backwards compatibility – But the transparency options should make things easier to see what you’re doing. * To modify the terrain in OpenTTD, Landscaping is a separate toolbar: Open TTD has much better signal management over the original game – Trains actually can queue at stations now instead of looping in a circle forever. Trains are the primary focus of Transport Tycoon, and you can build much more complex rail layouts than shown here. Towns have noise limits (depending on settings and town size) – By default, there’ll be a limit to how many airports can be placed around a town.īoats are very basic, but have been improved in Open TTD with the addition of canals, locks which allow boats to traverse slopes, buoys to help with navigation (place them between docks and add them to boat orders to stop boats getting lost), and aqueducts (Canals can be built across bridges to get from one side of a hill to another). If you want a more comprehensive understanding of how to play Open TTD, there’s an online manual: And you get to view a little of the game’s history. Open TTD has a myriad of new features and improvements over the original, but it plays pretty much the same. The original DOS Transport Tycoon Deluxe came with five basic demo tutorials, which gave the player a very basic understand of how the game actually worked. For absolute beginners – Videos of the original 1995 Transport Tycoon Deluxe tutorials, which still (mostly) apply to Open TTD!
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